call of duty
ownership
activation - publishes and owns call of duty
developer - trerach
franchising - activation also franchises the call of duty brand
black ops - uses synergy with company's creating merchandise , which leads to advertisement
marketing and distribution
For the marketing and distribution they used more traditional methods through old fashion methods using billboards to connect with the fan base and make it seem more like the game.
It has a combination of both physical and digital forms of advertisement uses QR code on posters
They also use cross promotion on there different platforms
Audience and regulation
'do video games make people violent'
PEGI stand for -
pan European game information
what does pegi do -
they rate the games and decide upon what ratings each game should be in terms of what age could play
what are the different pegi ratings -
3 , 7 , 12 , 16 , 18 and
name a problem with the current PEGI ratings relating to violence -
violence Is subjective to different age ratingswhich of the theories that you have studied can be related to the media
hypodermic syringe -
active/passive
desensitisation
moral panic
Game play -
what kind of legal and ethical issues that are raised.-
ethical issue of stabbing in the neck - only Japanese
breaking the law in real life
passive audience may think its a good thing to do
how so the micro features create verisimilitude he audience.-
The way camera changes when he is both above and below water level
what are you own thoughts of this type of first person POV shooter game and its societal effects.
one positive effect of call of duty is that it can provide an educational aspect to the game during the campaign , it can trach people about many different aspects of different wars and the story line of them .
one negative effect of call of duty is that it can show discrimination for example it inly shows American white men shooting down oriental looking soldiers , this could be perceived by a passive audience as the right thing to do.
media effects debate
Andres Breivic
he's a mass murder , that used and played call of duty , using a holographic aiming device
articles about theses shooting may cause a moral panic or be product of moral panic
point for media effects debate -
practicing his shooting aim
desensitises his murdering and causal killing
provides scenarios for people to build un healthy fantasies on
points against media effects debate -
reductive argument , A leads to B , when that's not the case
tiny fraction of people who play actually commit the crime
gun shootings , 2 massive US president were shot by guns well before these games came out
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